Course Outline
1 - Fundamentals of the Product Owner
- Overview of Scrum
- Role and Responsibilities
- Common Product Owner Anti-Patterns
- Scrum Based Work Environments
- Product Owner Contexts
2 - Working with Stakeholders
- Stakeholders, Customers and Users
- Types of Decisions
- Product Owner Facilitation
- Managing Dependencies
- Monitoring Progress
- Monitoring Progress toward a Goal
3 - Product Strategy
- The Importance of the Product Vision
- Visioning Techniques
4 - Roadmaps and Release Planning
- Product Delivery Strategies
- Answering the Core Questions for
- Product Development
5 - Customer Research and Product Discovery
- Customer Segmentation
- Gaining Customer Perspective
- Designing the User Experience
- Generating New Ideas
- Developing Personas
6 - Testing Product Assumptions
- Assumptions and Hypotheses
- Why Test?
- Testing Methods
7 - Working with the Product Backlog
- What makes a Product Backlog?
- Backlog refinement
9 - User Stories
- Foundation, Attributes
- What if They are Too Big?
10 - Ordering the Product Backlog
- Factors
- Ordering Techniques
11 - Identifying Releases
- Minimum Viable Product (MVP)
- User Story Mapping
12 - The Product Owner and the Sprint
- Selecting and Sprint Duration
- The Sprint Events
Target Audience
This workshop-style class is intended for those practicing or looking to serve as a Product Owner. It is also highly valuable for anyone involved in Agile-based projects within their organizations including Scrum Masters, Product Owners, Cross-Functional Team Members, Project Managers, Product Managers, etc.